DOCWEASEL.COM ORIGINAL DOOM][ WADS
4way.wad
Wads created by the docweasel team almost 20 years ago! From 1998 when Doom was in its heyday. Download zips, unzip in the same folder as your doom2.wad and choose one of the custom wads with your launcher. This first one, 4way, is a very big level, I tried to get the feel of many different levels in one. Each of the 4 “ways” is like a separate level. Monsters (and weapons to kill them) are encountered with increasing difficulty. All monsters are included somewhere in this level. Additional Description : Plenty of secret rooms,tricks and traps, but I tried to make sure there were no “dead-ends” or anything secret that would prevent you from getting through the level if you don’t find them, but they sure help. All the weapons, keys and neccesary switches are guarded by increasingly deadly monsters. I tried to give the different areas of the level their own distinct atmosphere, through use of lighting and decor, while trying to be consistant. Special care was giveto lining up textures and avoiding”cut-off” wallpaper. Extensive use of x and y offsets. Happy Fraggin’!
DoomWads: 4way review
DoomWads: 4way review from DoomWadStation
review by Bob Larkin at DoomWadStation
Designed for Doom2 – no specific port. I played it with Zdoom. Also works with all the usual ports and should play with vanilla Doom2 as well.
DIFFICULTY RATING:8
Think you’ve got what it takes Punk? Well, do ya? This map is filled to the evil rafters of Hell itself with badasses. I couldn’t even begin to count how many…. This is a slugfest through and through. Don’t plan on visiting your relatives any time soon.
PLAYABILITY:6
Very confusing. This is a huge map with tons of hidden areas, secret doors, and on and on and on. I’ve spent hours in this map and still haven’t got a clue what is going on or where the damn keys are. On the other hand I’ve found it completely addicting. This is one that you will spend hours going back to time and time again just because…. Still…. I’m lost in hell and can’t find my way out again.
LEVEL DESIGN:7
This is an older map the author suggested I try and it shows its age a little with limited architecturaly design. What this map lacks in architecture it more than makes up for in pure bloodshed. It is, as mentioned before, rather confusing with some very well hidden doors and switches that do something that I haven’t discovered yet. Everything seems to have a purpose but discovering what that purpose is can be difficult. Just try the map and see what you think.
OVERALL SCORE:7
While lacking in detail and confusing as hell, you will NEVER be bored and in some cases may actually find yourself wishing you were in any room but the one you just accidentally wandered into…. Have fun!